Saturday, June 6, 2009
The Macro Hauler experiment continues...
But speed doesn’t matter yet; I’m still in the “Prove this will work” phase. After adding some more code so that I don’t deny courier missions (any of them, this time) the agent seems to be working like a champ.
I need a task list.
* Create a Warp To Zero function, and put it in your master class, which will replace your autopilot code
* Test the Hauler Agent on level 2 courier missions
* Eventually you’re going to have to test a missions not only for “Is it a courier mission” but also “Does it go through low-sec.” Don’t forget this – it could be embarrassing!
Yeah, there’s probably more I’m missing but I’m tired and I’ve been staring at the computer for too long.
I’m up to about 500 million ISK now, a new high-water mark for me. The courier missions have slowed my income a lot…I make a pittance on them, and for ISK they’re a real waste of time. At least, the level 1’s are.
Friday, June 5, 2009
Hauler works for a while, then breaks...
So I think I’m going to write a function that has an upper left bound, a lower right bound, and a “test color” variable. Then I can basically say “If you see this color inside this rectangle, then give me the point that equals that color.” Easy as EVE!
So how much corporation faction did I gain after 40 missions? I lost about .2! Why? Because of a glitch, which only occurred on missions whose names are longer than two lines long. The extra line caused my test points to be pushed too far down, and so the agent didn’t recognize it as a courier mission. Still, I managed to get 2 empire faction missions and after I completed them I gained about .2 empire faction. Slow, I know, but it’s the beginning. Things are always slow in the beginning!
Tuesday, June 2, 2009
A new agents was born...
Sadly, in order to do so I must raise my empire faction to, at least, 5.0. And, being the lazy fuck that I am, there’s NO WAY I’m going to do that by hand…so it sounds like it’s time for a new agent! Hmm…I wonder what I’m going to call it…
Tonight I’ll be running a few missions by hand in order to work out a process for this new agent. I’m fairly confident that I can code this solution in about a week, but I’m a little lost on what kinds of missions I should code for. I know that I want to use an agent who only has 2 types of missions because that will reduce the variability (decreasing the amount of code I have to write) so Astrosurveying, Mining (I know, ironic, right?!) and security are off the table immediately.
That leaves only Kill and Courier mission types and I don’t know which I would prefer to do. Courier missions are very straight forward so I think I’ll lean towards them for now and see how it goes. It kind of sucks that I can’t JUST do courier missions, because that would make life a lot easier.
Hmm…I COULD code it to just keep denying missions that are not couriers. With an agent type that gives me a 95% chance to get courier it’s going to be highly unlikely that I’ll have to decline many missions. But, I don’t like the thought of declining missions just on principal, ya know?
Welcome to the joys of coding AFK Agents – lots more questions and doubts than answers at the beginning.
Monday, June 1, 2009
Answering CrazyKinux's
Thing 1 – Pirating. Up until recently I really haven't had the resources to effectively enter low sec space, let alone pirate there. Now that I do, I still see no reason to go there and pirate - why would I want to grief random people who did nothing to me? /shrug
Also, since I'm a loner, it doesn't seem like pirating would be particularly effective. I MAY decide to level up my stealth skills eventually and grief a miner in order to influence low sec mineral prices, but that's not really likely.
Thing 2 – Enjoyed a fan-made video. Now, I do NOT want to be insulting here – I appreciate all the time and effort that goes into making a video and I realize it is not easy work. I just don’t enjoy them. At all. Not even a little bit. To me they all look exactly alike and I can rarely understand what’s going on in them. Again, this is probably a “me” problem but, well, I guess that means I just can’t or don’t enjoy them, ya know? There is ONE video I found interesting, now that I write about it some – Bumpageddon. But even that video was only exciting because it involved miners, griefing, and bouncing ships. Outside of that, as my wife says, “EVE always looks exactly the same. It’s a ship, on a black background, over and over again.” That does not make for entertaining videos.
That said, I may actually make an EVE video one day, but only to show off the awesome that is my Agent. Of course I won't be expecting anyone to be impressed with the cinematography or anything like that; it would only be to show what the Agent is capable of, how quickly he works, and how he can recover from bumps/losing targets etc.
Thing 3 – Corporation management. I’ve never run a corporation because that would require working with other people, and frankly, I don’t like other people. Still, I may do it one day - if I become a paraplegic.
Saturday, May 30, 2009
You have indicated that you have set up a whole corp of individuals who use macro or at the very least are macro friendly. It is entirely within CCP’s right to find and ban those accounts that you use to macro, so what my question centers around is the unknowing or possibly knowing individuals who are buying the bulk of your minerals. It’s entirely possible, as is evidence by the latest ferogel pos exploit, that they may also be hit by the CCP banstick, and your actions could get a well-meaning builder banned. Are you informing the people who are buying large amounts of ore from you that their accounts may be in danger because of your actions that are against the EULA.
I certainly do not, and would not warn anyone that I was AFK Gaming before I sold him or her things. I think that’s a fast and cheap way to be banned.
That said, if CCP did take the drastic, draconian, and “OMGWTF?!?!” step of banning people for, knowingly or ignorantly, buying ore from an AFK player I would stop selling things to players immediately. I have NO RIGHT to cause harm to other people and if CCP started acting like madmen I would take a step back and find a way to play the game that would not harm anyone else.
Now, I’m sure the rebuttal argument to this is that I am causing SOME harm to other players by AFK Gaming. I think that’s a pretty weak argument. By that logic anyone playing the game is causing harm to other players – anyone who makes more than anyone else is crowding them out of the game, essentially. Any arguments you make that says I’m hurting other players fits them as well; being at the keyboard in no way diffuses the harm. You may think that At Keyboard (AK) Gamers have more of a right to “harm” others by playing the game, but that’s irrelevant – harm is harm and if you quantify it for AFK Miners as being harmful then, by the same logic, AK Gamers are harmful.
Few actions are ONLY destructive. By focusing solely on the harmful aspects of AFK Gaming I think we omit its positives. And the most positive trait I can think of is that we add to the economy. We make the economy larger than it would have otherwise been. More POS’s stay fueled because of us. More ships get built because of us. The overall learning curve of this game, which is epic, is lessened because of us. We may cheat, but we still play, and since we are all connected, all play is valid and beneficial to EVE Online.
Still, I think anyone who is intellectually honest can see that getting someone banned is about the worst thing you can do to someone in EVE Online. It's a risk I'm willing to take, personally, but putting it onto someone else is just too immoral for even me.
Friday, May 29, 2009
MMOs don’t have difficulty selectors. The closest they get are usually the “solo” classes, like the warlock in WoW, but really in MMO's gamers have had to give up something that we've had since before the days of "Up, Up, Down, Down, Left, Right, Left, Right, A, B, A, B, Start" - the cheat code.
MMO’s try to focus gameplay on what developers must think is the most compelling part of MMO’s; the massive amount of people playing. As if since 40,000 people are all playing the same game they should all be doing it together. What a crock of shit! I’d much rather have a solid single-player experience which I can compare with other player’s experience. I'd rather socialize when I want to and be excused from it when the people around me are not worth socializing with ("Wanna go harrass some noobs, ha ha? Want to help the Corp with a CTA? Wanna get on Vent and make funny nosies?!")
We, the cheaters, have decided to hell with your lack of vision, developers. I compeltely understand why cheats are not in multiplayer games like Call of Duty or Planetside - it would dramatically change the expierence if someone couldn't be killed, or couldn't miss. But what cost is associated with a cheat in an RPG? If you could hit a button and not die (to an NPC) what would the harm be? If you could buy anything you wanted, but didn't have to pay for it, why would that be a problem?
We already have players who are leveling FAR outside the expectations of developers. In WoW, there were level 80 players mere days, if not hours, after it was possible to be that level. Did that player understand the game better than anyone else? No; he just had time to devote to the game and a friend to help him.
The existance of cheats for games doesn't seem to have stopped people from playing Oblivion, or Fable 2. Somehow these games survive and even thrive, despite the ability for some people to play them in a way that the developer never intended.
Isn't that interesting?
Thursday, May 28, 2009
The Other Account...
I spent this weekend mining my ass off, but somehow I have LESS money on my toon now then when I started. I think it’s because I spent a lot of it on skills. I have a training build I call “A million little skills.” I use EVEMon to find out all the skills I COULD train but haven’t, then I put them all in the plan and go buy books. I que up the skills as I buy them. I’ve managed to get myself up to 150 total skills, but there’s about 9 skills that cost about 30 million isk each and I haven’t bothered to buy those yet because, enh, that’s a lot of money!
I also gave 20 million to my alt toon, who also spent about 16 million on skills. He needed to get his “extra” learning skills and I think I’m going to use him as a second miner (read: more income!)
I’ve floundered back and forth on what I wanted that second account to be responsible for an I THINK I’ve decided to make him my Corporation Management character. I’d like to setup a new corporation so that I can hold a POS in .7 space. Of course, that means I have to get his status up to 7.01 and…ugh! So much work. But, whatever, that’s what it takes.
So, why do I want my own POS? Well, mostly because I want to have someplace to research blueprints. Right now BPO research in public facilities has about a 2 week wait and that’s just not acceptable. So I think setting up a POS will allow me to research BPO’s better and will also show me a part of the game I’ve never seen before. Hopefully I’ll be able to manufacture from that location as well and all that will supplement my mining income.
We’ll see, and I’ll post about :-)
Wednesday, May 27, 2009
The Best Laid Plans
I wrote a blog posting a while back which distressed me. In it I talked about how I really didn’t know why I was playing EVE. Well, I’ve decided to correct this. Despite my inability to define why I played I found myself compelled to play, interested in playing, and enjoying myself. So, when I caught myself developing a long-term goal (manage a POS) I forced myself to sit down and describe some other short, medium, and long term goals:
Short Term – Procure more money, procure more skills, level up current skills to support medium and long term goals, increase standing with NPC race so I can put a POS into their space
Medium Term – Establishment of a more “permanent” presence in game through the establishment of a POS and the creation of various platforms to fill needs in the game (a ship to haul in, contacts who buy minerals, etc.)
Long Term – Securing a presence in 0.0 or low sec using ISK to purchase a “safe” area or piggybacking into a weak corporation, etc. I’m still a little fuzzy on the details but ideally I’d like to join a corporation who is ok with EVE Agent (I’m sure they exist, EVE player comes to mind).
So, as you can see my plan goes something like this – get rich mining, develop a relationship with an NPC corp so I can put up a POS, use the POS to make more money, move into low-sec to make even more money.
Yeah…I’m into money. Sue me!
Sunday, May 24, 2009
The Eternal Thread, and a Destroyed Covetor...
In 2006 the forums exploded with posts about macroers and what to do about them. Before then they’d been problematic, but for some reason it came to a head in 2006. So Wrangler made this post and said that any new threads talking about macro mining would be closed. I don’t know what the intended or anticipated affect was, aside from having only one place to discuss macroers was.
It seems that the post’s entire point was to reduce the “spam” and give people a place to vent, but, nothing more seems to have come out of it. None of the dozens of changes have been implemented. No one seems to have noticed a decrease in macroers. It was just a post to get everyone to STFU about people who macro I think.
Anyway, my covetor got blown up last night. It was my own damned fault, of course – I thought I’d be cute and run in a .6 system. The rats there are too tough, and I knew it, but I wanted to try anyway. So tonight when I get home I’ll be spending that insurance money, and then some, on a fully equipped Hulk. Hey, I’ve got the cash and nothing else to spend it on right now, I might as well mine in style. And the extra slots should help me bolster defense. Oh, and my agent makes about another 1 million ISK per hour in a hulk (thanks to the larger holds) so I should be able to make up the cost in about a week’s worth of mining.
Assuming I don't get shot down again!
Saturday, May 23, 2009
The wife, and our life…
At the moment, I’m saving for a freighter. A freighter cost about 900 million ISK and I’m at about 300 million now. I’ve been talking (whining?) to my wife about how long this is taking and she said it reminds her of saving for a horse in WoW. We both played WoW for about a year or so before we quit because life was just too busy to compete or even enjoy it. We would get the game loaded up, leave town, figure out what we wanted to do for 20 minutes, and then realize all we wanted to do after 20 minutes of trying to figure out what to do, was to go watch TV.
WoW is the one game I never used an agent in because I really didn’t want to get that character banned and I wasn’t absolutely certain of my ability. There are just SO many WoW players that it's hard to not get seen in that game a lot. I was stuck in an asteroid field last night, unable to warp out because an asteroid was in my way, for the better part of 2 hours last night. In WoW I would have been banned for that; in EVE, I get a funny tell from someone in local but nothing more.
I wish I really did have the time to honestly play EVE but, I simply don’t. I have a wife, a kid, a middle-management job that expects me to work weekends (without pay, of course) a mortgage, a second job I work nights sometimes. It’s just exhausting and the last thing I could possibly do is come home and grind ISK in EVE. It’s nice to have this agent doing the work for me so that when I do have an hour to play I also have enough cash to make the play enjoyable.
My alt finally finished Miner 5 and I’ve got him training up learning skills now. I think I’m going to write a program for him to mine next so that I can have two incomes; that should help the ISK rise faster.
I’ve gotten a lot of new ideas about new features for my EVE Agent. I think I can determine whether an asteroid field is empty now, and if I’m close enough to an asteroid mine. I’ve also figured out how to determine if I’m warping or not so I can take that off of a timer.
Right now I’m staring at my ship. It’s sitting outside of a starbase after warping in. It’s asked to dock once, but for some reason it’s just sitting there. I found this problem a LONG time ago – sometimes you’ll tell your ship to dock and it will warp there just fine, but it won’t dock. A smile spreads over my face as I watch my agent realize what’s occurred and take an action to solve it – it asks to dock again. This is no macro; this is damned near an intelligent agent.
I’ve come a long way and even though I have a longer way to go, sometimes, it’s nice to stop and smell the roses. Or, in this case, millions of tons of Tritanium.
Friday, May 22, 2009
About Bumping…
Today, for the first time, I watch myself get bumped. It broke my agent.
I was wandering past my computer when I noticed that I was about 40k away from the nearest asteroid, and there was this guy charging at me moving very fast. The nose of his ship almost collided with mine but at the last moment my ship veered away, sending me still further away from the asteroid field. I sighed, set his standing to -10, and locked onto him hoping he’d be dumb enough to attack me. He wasn’t, so I just warped away.
I then opened up Agent EVE and added a few more lines of code that would make me approach the asteroid I was mining. I went back and the bumper was still there, bumping other people. I resumed my agent and sure enough he came charging back at me, only this time he had a much harder time keeping me away from the ore. He did, eventually, get me a good distance away, so I fitted an afterburner in my mid and modified the agent to use it. After that bumping was no longer a problem.
Another day, some more progress!
Thursday, May 21, 2009
Online Debat Post 1
Question 1, from Finnegan
What level of economic damage would you and other cheaters have to do to non-cheating miners before you agreed that it was too much? If you devalued their mining efforts by five percent, 25%, 50%, 90%, at any point would you stop cheating or does the state of the profession not bother you? Likewise, how much damage to your chosen macroing profession would it take before you chose another aspect of EVE to macro?
There are three things that converge to make mining the AFK Gamers’ choice activity. The first is the ease with which it can be done, on a technical level. Technically speaking, AFK Mining is a simple problem with a simple solution. That’s kind of why it is so boring for humans to do – there’s not much to think about.
The second factor is how difficult it is to be caught, either by another player or CCP, and again this is related to just how simple the activity is – because it is SO simple, there is little to no variety in how it is done. Thus, how do you differentiate between an At Keyboard (AK) miner and an AFK miner? The easier it is to hide, the more AFK Gamers will be there.
The last factor is profitability and, as The Evil Macroer stated, AFK Mining brings in between two and three million ISK per hour. That’s really not that much, in the grand scheme of things, but it’s sufficient reward for me to bother writing and maintaining my application. I can say that if it dropped to 1 million ISK per hour I would stop doing it and would focus my attention elsewhere, but before I did I’d have to take a look at what else I could do. If nothing else presented itself, 1 million ISK an hour would be what I did until another avenue opened up.
For a comparison lets look at ratting in high-sec. It would be facile to create a program that was capable of ratting in high security systems, and the likelihood of being caught is slightly less than that with mining. However, the profitability is damn near zero, so I wouldn’t even consider it an option.
However, profitability isn’t EVERYTHING. I did tinker with the idea of writing an AFK Pirating program but only saw a reason to do so if the Security Status reward was useful. For me, now, it’s just not.
So, I want to caution the reader away from seeing the AFK Gaming motivation as being about mining, per se – there’s a reason why AFK Gaming in EVE is connected with mining and not, for example, exploring wormholes.
So, this was a longwinded way of saying that the state of the mining economy does bother me, but not from a moral standpoint. It’s far more calculated and pragmatic because I am part of the same community that AK Miners are, and thus I’m impacted by their actions, as well as my own.
Further, as evidenced by the fact that The Evil Macroer does not still macro, it’s a means to an end, not an end unto itself. Having a lot of money is great, and all, but at some point you really do have enough. There’s only so much you need before the motivation to continue playing the AFK Mining game reaches zero. When that happens I personally will begin looking at other things to AFK with. Probably low-sec ratting.
Wednesday, May 20, 2009
Ice Ice baby
Ever since I found out that an Iteron Mark V can be fit to hold over 39 thousand cubic meters of items I decided I simply MUST have one. So far I’m about 17 days away from completion (JESUS that’s a long time!) It’ll be nice to be able to haul over 4 million tritanium in one shot.
I spent most of yesterday flying back and forth, mining Veldspar in a system that only had three asteroid belts. I’m finding these systems are better for mining for two reasons. First, they tend to have a lot of Veldspar which means a lot of Tritanium. Since Trit is so valuable, this means a lot of ISK profit. Second, people tend to not “clear” these belts, leaving them open for people like me.
I tried mining (harvesting?) Ice the other day and I was impressed with how much I could get for it. And I was also impressed with how much easier it would be to macro. Being killed is a lot less likely because there are usually a lot of other people mining the Ice as well. Further, it’s fairly profitable. I figure I can sell the harvestable for about 100k ISK each, and I can fit 6 in my holds per trip, meaning a profit of 600k per round trip. I can do about 6 trips per hour, meaning a net profit of 3.6 million ISK per hour.
Finally, it’s almost impossible to “dry up” a piece of Ice. They contain thousands of pieces, each of which is 1000 cubic meters, so you only get a few pieces per trip. This means that my faulty (but effective) “Am I mining?” check isn’t necessary – all I have to do is start up the lasers and wait for a certain amount of time.
Still, I’m hesistant to move into a high-sec system with Ice and just grind out Ice all night – I’m paranoid like that. Usually when things are too good to be true, they are, ya know? Maybe I'll train to fit Ice Harvestor 2's after I can fly my Iteron.
Tuesday, May 19, 2009
Irony Took My Hulk
Want to know what irony is? Irony is being killed by an NPC rat when you just quit your Corporation because you didn’t want to be killed by someone in High-Security space. Yup, I lost my Hulk at some point yesterday. Christ, it wasn’t even overnight! I have no idea what could have packed that kind of firepower in High-Sec, but what’s done is done. I’ve still got my Retriever and Covetor, so I’ll be using them until I get enough cash for another Hulk. And this time, I’m going to actually armor the damned thing, and maybe not AFK in .6 space again.
I might actually have enough to buy a replacement Hulk right now though. I spent about 70 million on implants and riggings (lost the one in the Hulk) but I’d made about 40 million in minerals I haven’t sold yet. In addition, I’ve got about another 20 or 30 sitting somewhere in empire. You know you’re making a lot of money when you can’t be bothered to go GET it all.
After thinking about it for a while I decided to NOT get a replacement Hulk. The extra 4k worth of cargo space would be nice, and it's tougher than a Covetor, but until 100 million is "nothing" money I'm not going to risk it.
Monday, May 18, 2009
I'm Valid, Damnit!
When I quit the Corporation and discussed the reasoning with its leader he made a comment which really set me off. I didn’t yell at him, but I did mention that he had a dismissive attitude about the validity of other people and their perspectives.
Here’s how the discussion went:
Him: You know you don’t have to come to each and every CTA, but we do require you to attend some.
Me: But, I’m an industrial character. What part does an Industrial character play in PvP?
Him: Well you can train up non-industrial skills…
Me: But then I wouldn’t be an industrial character anymore, do you see how that works? Once I get enough skills to PvP, I become a PvP character not an industrial character, because all you'll want me to do is PvP (since I now can.) It’s not like I am short of things to skill up in the Industrial line. I’ve only got 8 million SP.
Him: But, industrial is not really playing the game.
Me: Ah, thanks for making this easy! Your attitude of “Only PVP counts” is common in 0.0 space, it seems, and I dislike it. I find it insulting to those of us who do not fit neatly into your definition of reality. It reminds me of how society, in general, creates “norms” and utilizes those norms to marginalize anyone who doesn’t conform.
We’ve seen this belittling of culture throughout American history and, I suspect, throughout human history. Whether it’s “Gay people are bad” or “Blacks aren’t our equals” Americans have repeatedly drawn an artificial line in the sand and said “If you’re not on this side of the line, you don’t count.”
What I believe is that we all count – we’re all valid. The person who spends his day scamming noobs is just as valid as the person who PvP’s. The person who AFK Games is just as valid as the person who never undocks because all he does is play the market. Hell, there are some players who don’t even log into the game anymore. The Mittani is a well know spy and he rarely logs into the game, yet he still exerts a huge amount of pressure thanks to his in and out of game spy network. I dare a corporation to say that Mittens isn’t playing the game, loud enough (and offensively enough) for him to hear and to exert his power on you.
EVE is sandbox and, like any schoolyard sandbox, it is filled with a lot of different personalities. Some have built sandcastles and declared that the way to play in the sandbox is to build sandboxes of your own, or to knock down the sandboxes of others. It’s not that these people are wrong; it’s that they’re myopic, simple, and confused about how important they are, in the grand scheme of things.
Sunday, May 17, 2009
Corp Life, Last Day!
I decided that I needed to get back into High-Security space in order to make a few more ISK. Only, once I got there I had a terrible memory come back to me – the Corporation I was in was at war with a small High-Security Corporation. That meant that when I was in Empire space (.5 to 1.0 security space) I could be attacked. It’s awfully hard to AFK Game when you can be attacked!
So, of course, I promptly quit my Corporation! I mean, really, what’s the point of playing if anyone can take a pot-shot at me anywhere?
I was immediately contacted by the guy who chatted me up and he gave me the whole “You’re making a big mistake!” speech. I told him that I didn’t appreciate the constant CTA’s (call to action) and the fact that there was nothing else to do in 0.0 but PvP since we were at war. I’d try to mine but the first time I did I lost my Covetor because no one would help me and they were all on CTA’s.
Saturday, May 16, 2009
Corp Life, Day 2
Well after losing about 40 million ISK worth of ships/fitting, it’s time to limp back to high-sec (using a jump clone) and macro some more money into my holds. Macroing when someone has declared war on your corporation is dangerous, but I need money!
Let me tell you why Corporations suck for AFK Gamers and, in general, people who aren’t PvP whores:
1 – Call To Actions (CTA). Basically, when you join a Corporation you give up the right to freedom. Perhaps you come from a country where freedom isn’t very valuable, but I’m from the United States of America – I’ll kill you before I let you have my freedom. Well, in Corporation whenever there is a CTA you are expected to be involved, with limited exception. No, you’re not going to get cussed out for not being at one or two of them. “I’m only on for 30 minutes” will get you out of one and “Oh, sorry, wife agro!” might get you out of another. But, eventually you’re going to have to help them and what does that mean? At least 2 hours of being on Ventrillo, hearing people with funny accents tell you what to do. I swear, I had thought there was nothing worse than having an 11 year old tell me what do with my WoW time. But, at least that 11 year old in WoW spoke English well, and without an accent! Try replacing an American teen with one from Ireland and the annoyance factor increases exponentially.
2 – You’re never safe! Like, EVER! I know a lot of people think that you can be blown up no matter what, no matter where you are in EVE. That’s only technically accurate. In reality, High-Security space is about as safe as you can be in reality. Did you know that in reality you can be shot at any time, for any reason? Same in EVE, and you’re about as likely to be attacked for no reason in Empire as you are in real life.
3 – Whatever goals you had in game, just forget about them. You’re now a corporate entity. You’ll do what they say, you’ll like what they like, and you’ll agree with corporate management, even when they don’t know their ass from a hole in the ground.
4 – Taxes, AND dues?! I had monthly dues in the corporation (10 million ISK is about 5 hours of AFK Gaming, but it’s the principal of the thing!), as well as a 7.5% income tax. Fuck you, very much!
Friday, May 15, 2009
Corp Life, Day 1
I made a mad-dash down to 0.0 today to meet up with my new Corpmates. Someone in alliance asked if anyone was in High-Sec space. He needed some blueprints. So, I said what the fuck and bought a few and headed down in my Caracal. EVERY jump was a stressful one, but I managed to make it all the way down with about 5 million worth of blueprints in my hold. Can’t complain!
This was the first time I’d ever been in 0.0 before, so I took a few moments to look around.
One of the first things I noticed, and I noticed this on the way down, was that I suddenly had a new icon showing up in my overview and that there were now blue backgrounds to some ships. The blue backgrounds are people allied or in good standing with me. The new icon was a sort of minus sign that I found out meant that these people didn’t like me.
We got wardecced by a high-sec corp, so now I have to be careful in High-sec as well.
But it also means I can kill people in high sec!
So I went to Battle-clinc and looked up this corp that had declared war on us. They’ve got a 2-1 kill/death ratio which is pretty good. I pulled up their records for the past week and I found that they’d killed people in about 5 unique systems. So I then looked up each system in the game’s map in order to determine where they were hunting. Turns out there’s one main area they hang out in, and then there are two outlaying areas they harass. Each outlaying area borders our space. Interesting…
So my plan now is to cruise the belts in areas I suspect them of being in, using an alt on a second account.
Then jump in and pound some miners into dust with my Caracal or my Drake.
We’ll see how it goes!
Thursday, May 14, 2009
I Joined A 0.0 Corporation!
I know, I know, I’m a AFK Gamer, why join a corp? Well, because why write a simple agent that can mine in High-Sec when you can write a complicated agent that mines in low-sec? :-D
But beyond that, there’s a lot to EVE and players tend to focus on one, two or maybe a handful of sub-systems through the game. I’m not that player. I’m someone who likes to see how all the pieces fit together. I’ve always tended to explore all areas of a game and after over a year of playing EVE off and on, I never once got to see the 0.0 side of it.
After joining a Corporation I have one immediate observation – these are some needy mother fuckers! One of our systems was being attacked and the amount of vitriol generated about people being online but not defending the station was intense. This one player kept comparing the number of people online in the Alliance to the number of people in the group and saying “Where are the rest of you?!”
Hey, buddy, save it for the fleet chat, k? Thanks!
It’s not that I refuse to help; it’s that I’m about 40 jumps away and I’m not spending 2 hours jumping “home” only to have to log out halfway through. Sometimes I only get an hour to play, and I’m not logging out just because there’s a fight I can’t get to.
But, that’s EXACTLY what this player was asking people to do – if you’re not going to help, then log out now!
What an asshole!
Not that it really influenced me. I just turned blink off on alliance and focused on local instead.
Wednesday, May 13, 2009
But I Won't Do That...
I’ve been reading up on the dust-up between Goonswarm (fuck you, Monsters and Sociopaths!) and BoB (You’re just as bad as Goonswarm, you elitist fucks). It’s been interesting, but it brought up a point of contention with me and an online bud. See, he thinks that “cheating” is wrong but sees nothing wrong with running scams on people. I think that “cheating” is fine, but I think that scamming people is immoral and sociopathic.
It came up because my bud wanted to join Goonswarm. He applied to Merch Industrial (Penny Arcade's corporation) and got in and afterwards he started telling me about the little games that the Goonies play. For instance, they’ll invite someone to join, but tell them there’s a 500 million ISK application fee. There isn’t, my bud got in for free, but they’ll lie if they think the mark is rich enough. Then, once the mark has paid the fee, they blow him up, laugh, and move onto the next one.
See, to me that is in an entirely differently league, compared to AFK Gaming. Yeah, sure, I have some impact when I use Agent EVE to mine for me. I won’t argue. But, I have an impact no matter what I do in game and since I don’t use Agent EVE 23/7 (more like 4 hours a day) my individual impact on the game is small, if not entirely diluted. Find me one person in EVE who can tell me exactly how I’ve wrong him or her personally and I’ll quit.
But this…this is monstrously immoral. I mean how sick, how sociopathic, how deranged must you be to lure someone to 0.0 (causing them to risk being blown up and taking time from their life) with a false promise, and then take their money and destroy their ship? What possible excuse could there be for that?
I will do anything for ISK, but I just won’t do that!